《博德之门3》10月27日更新内容解析

时间:2020-10-28 08:25 来源:小黑盒 作者:诸葛钢铁与铁锤 我要评论 相关内容

  博德之门3在近日进行一次3.6G的游戏更新,那么10月27日具体更新了什么内容呢?让我们一起来看看《博德之门3》10月27日更新日志吧

  本次更新补丁为3.6G,主要是动画、音乐、场景等更新,文章翻译起来比较晦涩,还望大佬指出。

《博德之门3》10月27日更新内容解析

  Hello everyone,It’s big patch time. But this time, not only are you going to feel the improvements, you’re also going to see them. As we’ve previously said, Early Access is about improving and iterating on every single facet of the game, and that includes all of the things you see and hear.

  大家好,现在是大修补时间。但这一次,你不仅会感受到改善并且会见证一些改变。正如我们之前所说的,抢先体验是关于改进和更新游戏的每一个方面,包括你看到和听到的所有东西。

  In this big patch, we’ve got general fixes for cinematics such as this one below. He was starting to get a crooked neck, and we’re pretty sure he doesn’t have health insurance so we helped him out a bit. See for yourself:

  在这个大补丁中,我们对动画做了一些修正,如下图所示。他的脖子开始是的弯曲,我们很确定他没有医疗保险,所以我们帮了他一点忙。你自己看:

《博德之门3》10月27日更新内容解析

  It’s not just about tweaks though. As many of you know, despite playing through the Early Access content sometimes for up to a hundred hours or more (wow!) you still haven’t seen all of the content, because incrementally new things are seeded into the game. In this case, a missing cinematic. Where once was darkness, there is now light!

  这不仅仅是微调。众人所知,抢先体验内容可游玩持续100个小时甚至更长时间(NB!),但你仍然没有看到所有的内容,因为会有新内容不断地被植入到游戏中。这是一个错过的画面,曾经黑暗的地方现在有了光明!(译者:可以看出增加了新npc和场地)

《博德之门3》10月27日更新内容解析

  See if you can spot the differences in the game for yourself, or continue to read this Community Update with attached patch notes for spoilers. You know you want to.

  你可以自己去尝试发现本次更新的不同,或继续阅读这个剧透说明。You know you want to.

《博德之门3》10月27日更新内容解析

  A certain song has also been ‘re-shot’ by our cinematics team, which gives you an excuse to check it out again. Did you need one? Side note: we’ve been watching your reactions to this song in your VODs and YouTube videos, as well as in various streams, and the reactions are beautiful. Watching you play the game as we improve it is very motivating for all of us.

  某首音乐也被我们的动画团队“重拍”,这给了你一个理由再看一遍(译者:我都没遇到过这里)。你需要吗?附注:我们已经在你的点播和YouTube视频中看到了你对这首歌的反应,以及各种流媒体的反应,这些反应都很美。看着你在游戏中不断进步,这对我们所有人来说都是一种激励。(译者:这段翻译的怪怪的,大概意思就是他们充值的这段音乐反响不错)

  On the topic of music and joy, last week saw the Symphony of Sin, which included the first ever live performance of some of the music from Baldur’s Gate 3, as well as some wonderful songs from Divinity: Original Sin 2. You can watch the VOD here, it’s well worth it.

  关于音乐与乐趣的话题,上周我们看了《罪的交响曲》,其中首次现场演奏了《博得之门3》的部分音乐,以及《神界:原罪2》的一些精彩歌曲。你可以在这里观看视频点播,非常值得。(译者:VOD指的啥,视频链接打不开)

  With that said, let’s look at some of the data that’s been making us smile over the week.

  话虽如此,让我们来看看这一周的一些搞笑数据。

  Everyone knows you can pet the dog in Baldur’s Gate 3, but did you know the dog has been petted 400k times? Such a good boy deserves that many pets.

  每个人都知道你可以在游戏中抚摸狗,但是你知道这只狗已经被抚摸了40万次吗?这么好的孩子值得养这么多宠物。(译者:不会有人不知道可以养狗吧,他就在瘟疫村庄右边)

《博德之门3》10月27日更新内容解析

  Speaking of good boys, last week we discussed how Gale was ultimately attacked quite a lot. Check out last week’s update for the stats on that. Somewhat contradicturally, he’s the most “romanced” of the party. He’s been “romanced” by 33% of players. Shadowheart came second, falling in love with 31% of players, and in return 31% of players fell in love with Shadowheart.

  说到好孩子,上周我们讨论了盖尔是如何被攻击的。看看上周更新的统计数据:有点矛盾的是,他是派对上最“浪漫”的人。他被33%的玩家“浪漫化”了。影心排名第二,爱上了31%的玩家,反过来也有31%的玩家爱上了影心。(译者:唯一一个能看的过去的妹子,不会真有人喜欢绿皮吧)

  1.37% of players chose to sleep alone. Which is cool too! We have the other stats, but thought it might be fun if you gave it a shot and guessed them. One thing we’re seeing is the stan memes aren’t correlating with the actual “romance data”. For sure, there’s enough tinder in the campfire to ignite some flames.

  1.37%的玩家选择单独睡觉。这也很酷!我们还有其他统计数据,但认为如果您试一试并猜出来它们可能会很有趣。我们看到的一件事是,模因与实际的“浪漫数据”没有关联。 当然,营火中有足够的火药点燃一些火焰。(译者:这次翻译好难,“the stan memes”指的是啥)

  On a less romantic note (though this really depends on your tastes), 5.87% of players tried to steal the ring… but 26.3% of those players merely sucked a toe. If you haven’t got there yet, you’ll know when you see it. Since we’re talking about failure statistics, many people have made it to The Underdark. But 40.79% of players who jumped down a large, dark hole arrived dead, because they leapt without Feather Fall.

  不那么浪漫的是(尽管这真的取决于你的品味),5.87%的玩家试图偷走戒指……但26.3%的玩家只是吮吸脚趾。如果你还没有到达那里,当你看到它的时候你就会知道。由于我们谈论的是失败的统计数据,许多人已经成功地进入了幽暗地下。但是,有40.79%的玩家从一个巨大的黑洞中跳下去,结果却死了,因为他们跳下去时没有羽毛落下。

  We’re saving perhaps the most interesting until last. Slight spoiler, so if you don’t want spoilers, don’t read this. You may know that at a point in the game, you may side with one of two factions: the Tieflings against the goblins, or with Minthara who demands the gates are opened for the goblins to attack the Druids Grove.

  我们把最有趣的部分留到最后。有一点剧透,所以如果你不想剧透,就不要读这个。你可能知道在游戏的某一时刻,你可能会站在两个阵营中的一个:铁夫林对抗地精,或者与Minthara一起要求打开大门让地精攻击德鲁伊小树林。

  74.85% of you stood with the Tieflings, and 25.15% of you sided with Minthara. Good outweighs evil, it seems.

  74.85%的人支持Tieflings, 25.15%的人支持Minthara。看来,善大于恶。

  An optimistic note to end on.

  这是一个乐观的结尾。

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